New Magic Deck Piece: Omok Joins the Fray
From Firepower to HP Conversion and Ally Support
The magic-type hero Omok has been added to Seven Knights Re:Verse. Omok’s passive provides a 2-turn camouflage effect and a permanent magic attack buff for all allies. If Omok dies, all enemies suffer reduced weak point attack probability and defense for 3 turns. Additionally, the 2-transcendence effect grants 'Authority,' providing an extra survival tool upon reaching that level of transcendence.
Along with the ally magic attack buff, Omok possesses elements that synergize with other magic-type heroes through basic attacks and Skill 1. When the basic attack is enhanced, it increases the magic damage of two other allied magic-type heroes. Skill 1, 'Dance of the Fierce Tiger,' applies HP conversion to the enemy with the highest defense and grants a 'Guardian Spirit' buff to allied magic-type heroes. When the 2-turn Guardian Spirit buff expires, allies gain 2 turns of immunity to all damage and crowd control.
Skill 2, 'Full Moon Chariot: Fierce Tiger War,' targets all enemies. It deals damage twice, including damage proportional to HP. Upon reaching 6-transcendence, it gains 65% defense penetration, ensuring powerful firepower. With versatility ranging from HP conversion and passive buffs to ally support and raw damage, Omok shows great potential as a key piece for magic-based decks.


Rin and Ruri Remakes Applied
Rin Reborn as a Weak Point Attack Specialist
The skill balance adjustments for Rin, highly anticipated by many adventurers, have been implemented. The update focuses on enhancing survivability and integrating various elements related to weak point attacks. Rin now not only benefits from her own weak point attacks but can also lower the enemy's weak point attack probability. By reducing the efficiency of weak point attacks—which can be seen as a counter to 'Confusion'—Rin is expected to perform better than before.
Her passive, 'Red Scale Cannon,' now includes immunity to all damage for 2 hits when attacked and immunity to all damage for 1 skill activation. All allies fighting alongside Rin gain increased weak point attack damage, and enemies suffer a permanent reduction in weak point attack probability. However, the previous crit rate increase proportional to attack power has been removed. The resurrection passive remains unchanged.
Her basic attack damage has been reduced, but it now hits two targets instead of one, and the 'Confusion' effect has been strengthened. Skill 1, 'Dragon Scale Ascension,' retains the benefit of resetting the skill cooldown upon defeating an enemy, while the bonus damage from critical hits has been changed to bonus damage from weak point attacks. Skill 2, 'Dragon Emperor's Wrath,' has been adjusted to increase damage and now reduces the enemy's weak point attack probability by 30% when enhanced. The duration of 'Confusion' has also been extended from 2 hits to 3 hits.
Ruri received relatively simple adjustments. Only her passive, 'Under-the-Table Deal,' was modified: the weak point attack probability increase, previously a 2-transcendence effect, is now applied without transcendence. In its place, a 2-transcendence option has been added that increases weak point attack damage by 48% upon skill activation, promising higher damage output.


Hero Synthesis Wish List Added
Guild War Split into Major and Minor Leagues
A 'Wish List' has been added to the hero synthesis system. When accessing the list, players can select 2 out of the 5 (old) Seven Knights heroes; 5-star hero synthesis is unavailable without setting a wish list. This feature becomes available after obtaining an (old) Seven Knights hero for the first time through 5-star synthesis or the synthesis pity system. Additionally, obtaining a legendary hero through 5-star synthesis now grants more synthesis pity gauge.
Guild Wars have undergone major changes. Guilds are now categorized into Major and Minor groups based on their rankings. Following the results of the previous season that ended on April 23, the top 300 guilds are placed in the Major League, while the rest are in the Minor League. Moving forward, the top 250 teams in the Major League and the top 50 teams in the Minor League will be assigned to the Major League for the following season.
The Minor League is designed to be more accessible. Each player receives 3 attack chances and sets 3 defense teams. Additionally, players can view the defense team's skill information without needing to initiate an attack. The Major League now offers better rewards, including top-tier 'Pendants of Glory' and 'Old Polishing Powder.' Old Polishing Powder can be used to craft 'Ancient Polishing Amulets,' which increase fixed polishing success rates by 40%. Old Polishing Powder can also be exchanged in the Guild War shop.


Real-Time Arena Regular Season Opens
Additional Improvements Including Higher Arena Tiers
New tiers—Master 4, 5, and 6—have been added to the Master rank in the Arena. Master 4 requires 4,900 points and a rank between 1,001 and 1,500; Master 5 requires 4,800 points and a rank between 1,501 and 2,000; and Master 6 requires 4,700 points and a rank between 2,001 and 3,000.
The Real-Time Arena now features integrated matchmaking for its regular season. The season runs for 4 weeks followed by a 2-week break, with rewards based on participation and achievements. Achievement rewards follow a structure similar to other competitive content, granting Rubies and Gold upon reaching specific point milestones. Season rewards include items such as 'Essence of Memory' based on the final rank achieved. Players at the Platinum rank or higher can earn the 'Guide of the Duel' costume.
Other updates include exclusive chat features and emojis for guild leaders, and the maximum honor point limit has been increased from 600 to 800. The maximum inventory for Raid and Sudden Raid entry tickets has been increased to 999,999. Additionally, Mist, the previous pickup target, has been added to hero summons, the wish list, and fixed combinations; Nata is also now obtainable through these systems.


New Scenario Event Begins
Children's Day and 1st Anniversary Eve Events Also Available
New events are now live. The scenario event 'When We Became Each Other's Forest' runs until the maintenance on May 14. Currently, only the first story and Challenge Stage A are available; the remaining story and Challenge Stage B will unlock next week. As with previous events, players watch the story and then repeat challenge stages to collect currency for the event shop. Purchasing all items (excluding 1,000 Gold) requires 231 runs of Nightmare Difficulty Challenge Stage A-6.
A Children's Day event is also underway. It features a simple structure where players accumulate points through in-game content to earn rewards based on their tier. Don't miss out on rewards like keys, hero summon tickets, Gold, Essence of Chaos, pet summon tickets, and Shining Skill Enhancement Stones.
The 1st Anniversary Eve event has also begun. Simply log in to Seven Knights Re:Verse for 7 days starting today to receive rewards. Day 1 grants a pet summon ticket, and from Day 2 onwards, players receive key boxes, hero summon tickets, and pet summon tickets sequentially. The total attendance rewards include 20 pet summon tickets, 20 hero summon tickets, 10 key boxes, and 30 raid entry tickets.


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