Xbox Begins Testing Ad-Supported 'Free' Game Streaming

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Xbox, 광고 기반 '무료' 게임 스트리밍 테스트 시작
©Xbox Wire

Xbox announced on the 23rd (local time) that it has launched a pilot test for ad-supported game streaming for participants in the Xbox Insider Program.

During the test period, Insider participants with a Xbox account can stream select games from their library for free by watching ads. This does not apply to all owned games, but is limited to a curated selection of titles. Access is restricted to supported devices and regions, with a maximum session length of one hour.

Three ad formats have been proposed. Ads play before a session begins, ensuring the core gameplay experience remains unchanged. Furthermore, watching ads is optional, and users can choose other ways to play at any time.

Xbox cited increased accessibility as the primary motivation. The company explained that this allows users to stream games on devices they already own, enabling Xbox One users to play the latest games developed for Xbox Series X|S via the cloud without needing to purchase new hardware immediately. Xbox added that this is particularly meaningful in regions where consoles are difficult to obtain or cost-prohibitive, providing more players with another way to access games using their existing devices.

A notable aspect is that Xbox also unveiled its overarching principles for its advertising business. Xbox noted that while in-game advertising has existed for decades—ranging from in-game placements to free-to-play models—it has not always been designed with the player in mind. The company stated that well-designed ads can lower the barrier to entry, create new paths to access games without upfront payment, and expand the user base through new ways to play. For brands, Xbox stipulated that this approach is only valid when it adds to the experience and does not detract from it.

Accordingly, Xbox has established five advertising service principles: #1 Start with the player and ensure ads create value; #2 Do not interrupt the flow of gameplay; #3 Apply the same quality standards to ads as to content; #4 Clearly identify what is an advertisement; and #5 Tailor ads to the format players expect on each platform.

Xbox emphasized that it will improve the service based on usage data and feedback from this test, with the goal of providing more affordable ways to play for more people. Feedback is being collected through the Xbox Player Voice page and the Xbox Insider subreddit.

Meanwhile, according to reports from outlets such as GamesBeat and Variety, the pre-session ad duration is up to approximately two minutes. Notifications appear 10 minutes and 5 minutes before the one-hour limit, and players can continue their session by re-entering the queue and watching another ad. The test is available in the 29 countries where game streaming is supported. In addition to owned games, free-to-play titles such as 'Call of Duty: Warzone,' 'Genshin Impact,' and 'War Thunder' are reportedly included. The duration of the test and whether it will transition to a full service have not been disclosed.

This article was originally written in Korean and translated with the help of NC AI. It was then edited by a native English-speaking editor. All AI-assisted translations are reviewed and refined by our newsroom. [Read Original]

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