
Warning signs have appeared for the global full release of KRAFTON’s mobile extraction RPG, Abyss of Dungeons.
On the 19th, KRAFTON announced on the game’s official website that it is suspending global pre-registration, which had been running since August 2024 for roughly a year. The company explained that the move was a result of reflecting on the outcomes of soft launches in the United States, Canada, Brazil, Mexico, Indonesia, and Thailand.
Abyss of Dungeons held its first soft launch on February 5 in North America. At the time, it saw a strong response, climbing to No. 2 on the U.S. App Store’s Free RPG chart and No. 1 in Canada on launch day. However, interest declined rapidly and the game soon fell out of the rankings. Service expanded on June 11 to four more countries—Indonesia, Thailand, Brazil, and Mexico—but reports indicate it failed to generate notable traction in those markets as well.
As a result, the project’s release schedule is being significantly reshaped. KRAFTON stated that, based on the performance of its soft launches, the company has decided to rework its overall service strategy and adjust its release plans. One of the first steps in that process was ending global pre-registration, which officially closed on August 19.
Although the outlook for a worldwide launch has grown uncertain, the game itself will not be discontinued. Players in the six soft-launch regions—the United States, Canada, Brazil, Mexico, Indonesia, and Thailand—will still be able to play as normal. According to KRAFTON, there is currently no timetable for a global release, but any changes will be shared through official announcements.
The project originally began as a separate title, then pivoted into Dark and Darker Mobile, and later reemerged under its current branding as Abyss of Dungeons. Given this history of reinvention, attention is now on what direction the game will take in the future.
This article was translated from the original that appeared on INVEN.
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