Gen.G Clinches Baron Group Victory as Super Week Decides 2026 LCK Cup Playoff Field

Week 3 of the 2026 LCK Cup concluded with a dramatic finish, as the Baron Group edged out the Elder Group in a tightly contested “Super Week” that went down to the final match of the final day.

 

Organizer Riot Games confirmed that Super Week ran from Jan. 28 to Feb. 1 at Chijijik LoL Park in Seoul, determining which teams would advance to the Play-In and Playoffs of the League of Legends Champions Korea, or LCK. Entering the week, the Baron and Elder Groups were locked at 10–10 in total points, setting the stage for a rare winner-take-all showdown.

 

Momentum swung repeatedly throughout the week. The Elder Group briefly gained the upper hand when DRX and BNK FearX won their respective matchups against Baron Group counterparts. That advantage proved short-lived. Nongshim RedForce answered with a five-set win over KT Rolster, followed by a clean sweep from T1 against Dplus KIA, restoring parity heading into the final day.

 

 

Everything hinged on the leaders’ match between Baron Group’s top seed, Gen.G, and Elder Group’s top seed, Hanwha Life Esports.

 

2026 LCK Cup – Week 3 Overview

 

On Feb. 1, Gen.G delivered a decisive 3–0 victory, sealing a 16–14 overall result in favor of the Baron Group. Despite early deficits in multiple games, Gen.G consistently stabilized in the midgame and capitalized on late-game teamfights. Top laner Kiin recorded the first pentakill of his professional career in Game 1, a highlight that underscored Gen.G’s control of the series.

 

The result sent all five Baron Group teams into the upper rounds. Hanwha Life Esports, the inaugural LCK Cup champion, fell to last place in the Elder Group and was eliminated. KT Rolster narrowly avoided the same fate, finishing fourth in the Elder Group to claim the final Play-In spot.

 

 

Beyond standings, Super Week stood out statistically. Average game time rose to 33 minutes and 44 seconds per set, up from 32:21 during Weeks 1 and 2. With same-seed matchups and two group points awarded per win, teams showed increased caution and patience, often opting for extended macro play over early risks.

 

The longer games reflected the pressure of Super Week, where nearly every objective fight carried postseason implications.

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