Netmarble Reports Q3 Revenue of 634.7B Won, Operating Profit of 50.4B Won... "Focusing on Quality of New Titles"

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넷마블, 3분기 매출 6,347억·영업익 504억... "신작 완성도 제고에 집중"

Netmarble announced on November 5 that it recorded consolidated revenue of 634.7 billion won and an operating profit of 50.4 billion won for the third quarter of 2026. Compared to the same period last year, revenue decreased by 8.8% and operating profit dropped by 44.6%.

Compared to the previous quarter, revenue fell by 15.3% and operating profit shrank by 37.1%. Earnings before interest, taxes, depreciation, and amortization (EBITDA) stood at 80 billion won, down 34.6% year-over-year and 28.6% quarter-over-quarter. Net profit recorded 22.2 billion won, down 45.3% year-over-year and 89.1% quarter-over-quarter. Netmarble explained that revenue and operating profit declined year-over-year due to delays in launching new titles.

Cumulative results through the third quarter of this year reached 2.0356 trillion won in revenue and 183.6 billion won in operating profit. Over the same period, cumulative EBITDA came in at 275.9 billion won, with net profit recorded at 437 billion won.

Overseas sales generated 476.2 billion won in revenue during the third quarter. The share of overseas sales in total revenue stood at 75%, down 3 percentage points from the previous quarter. By region, North America accounted for 40% and South Korea for 25%, followed by Europe at 12%, Southeast Asia at 10%, Japan at 8%, and others at 5%.

Netmarble plans to introduce more than 13 new titles in 2027. The six previously revealed titles are Shangri-La Frontier: The Seven Colossi, Solo Leveling: KARMA, WB All-Stars Idle (Project Aegis), Guardian Tales: Dig Dot (Project Octopus), Pearl in Blue, and EvilBane. In addition, the company is preparing for launch by adding titles such as Babel Protocol and Dark Priest.

The company also plans to expand service regions for its existing games. Solo Leveling: ARISE and The King of Fighters ALLSTAR, both preparing for launch in China, are included in this regional expansion effort.

Netmarble CEO Byung-gyu Kim stated, “We are concentrating our full efforts on strengthening the fundamentals of existing titles, elevating the quality of new releases, and laying the foundation for future growth.” He added, “In the remaining fourth quarter, we will enhance profitability through updates to major titles and efficient cost management, while thoroughly preparing a new lineup to drive mid- to long-term growth.”

넷마블, 3분기 매출 6천347억원 기록
ⓒ Netmarble
Originally written in Korean, this article was translated with AI assistance and edited by a native English-speaking editor. Every translation is reviewed by our editorial team before publication. [Read Original]