Koei Tecmo, Sega, NetEase, and CDPR Participating… From Global Showcase to OWCS

G-STAR 2026 Floor Map and Key Content Revealed

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지스타 2026, 전시장 도면 및 핵심 콘텐츠 공개
©GSTAR

The G-STAR Organizing Committee has revealed key content for G-STAR 2026, taking place this November at BEXCO in Busan, including floor maps, major games on display, esports tournaments, and additional conference speakers.

Centered around BEXCO Exhibition Halls 1 and 2, G-STAR 2026 will feature major game publisher exhibitions, global game showcases, indie game showcases, business programs, conferences, and esports tournaments. BTC (B2C) will run for four days from November 19 to 22, while BTB (B2B) will run for three days from November 19 to 21.

To assist visitors and exhibitors with advance preparations, the committee released the BTC floor maps for BEXCO Exhibition Halls 1 and 2. Exhibition Hall 1 will house six large-scale spaces of over 100 booths—the maximum size permitted by the physical layout. Main sponsor Crack, alongside KRAFTON, HoYoverse, Google Play, Webzen, and Team42, will each participate with large booths of over 100 spaces.

지스타 2026, 전시장 도면 및 핵심 콘텐츠 공개
©GSTAR

Exhibition Hall 2 will host the "G-STAR Global Game Showcase (Powered By Intel)," designed to spotlight major titles from international developers, along with a special G-STAR stage. Koei Tecmo Games will operate dedicated hands-on experience zones for 'Wo Long 2: Wings of Ember' and 'Atelier Karia: The Kingdom of Night and the Milestone of Memories'. Team NINJA's action RPG 'Nioh 3' will also be playable at the event.

Sega will introduce the strategy game 'Total War: Warhammer 40,000' in Korea for the first time, alongside 'Crazy Taxi: World Tour' and 'Football Manager 27'. NetEase Games will exhibit 'Sea of Remnants' in Exhibition Hall 1, while also setting up a separate brand area in Exhibition Hall 2. In Exhibition Hall 2, NetEase will offer playable demos of new update content for 'Once Human' and the open-world wuxia action-adventure RPG 'Where Winds Meet'.

CD Projekt Red will feature interactive experience zones centered around 'The Witcher 3: Wild Hunt' and 'Cyberpunk 2077'. On-site, the developer will host a special showcase revealing gameplay footage of the Korean-dubbed version of 'The Witcher 3: Wild Hunt - Songs of the Past', while also running special playable demos and stage activities for 'The Witcher 3: Wild Hunt - Remaster' and 'Cyberpunk 2077'.

Additional developers and titles joining beyond the currently disclosed lineup will be announced sequentially via G-STAR's official website and social media channels.

지스타 2026, 전시장 도면 및 핵심 콘텐츠 공개
©GSTAR
지스타 2026, 전시장 도면 및 핵심 콘텐츠 공개
©GSTAR
지스타 2026, 전시장 도면 및 핵심 콘텐츠 공개
©GSTAR
지스타 2026, 전시장 도면 및 핵심 콘텐츠 공개
©GSTAR

On the first floor of Exhibition Hall 2, the "G-STAR Indie Showcase 2.0: GALAXY" will span a total of 250 booths, featuring 106 domestic and international indie game developers.

The floor layout includes the "G-STAR Selected Indie Demo Zone," highlighting titles from 37 studios chosen by G-STAR, a 23-studio "Publisher Demo Zone" in collaboration with Devolver Digital, and a 16-studio exhibition area featuring the European Game Developers Federation and the Embassy of Poland in Korea.

Steam Deck and Discord will also join as official sponsors. A total of 30 studios will participate in the "Unity Indie Demo Zone" in partnership with Unity, alongside programming such as the "Unity AI Game Jam" and "Indie Relay Talk," where developers share their industry experiences.

The BTB (B2B) exhibition hall will maintain its booth-centric structure while expanding its business lounges and networking features. The committee will expand the networking lounge space and introduce customized lounge booths. Amazon Ads and Twitch will participate in the networking lounge, and the "Networking Party" will be run in partnership with Microsoft.

지스타 2026, 전시장 도면 및 핵심 콘텐츠 공개
©GSTAR

A dedicated IR pitching program, "G-STAR INVESTMENT CONNECT," involving domestic and international VCs, CVCs, and global publishers, will also be newly introduced. Through this program, the committee aims to help indie developers, small-to-medium studios, and startups secure investment and expand into global markets.

G-CON 2026, themed around "Narrative," has added additional speakers and sessions to its lineup. Director Shoji Kawamori of the 'Macross' series and Yongha Kim, Head of IO Division at Nexon Games for 'Blue Archive', will take the stage together for a fireside chat on creating and expanding IP across generations. David Mervik of 'Little Nightmares', Carrie Xiao of 'Pacific Drive', and Greg Kasavin and Darren Korb of 'Hades' will also participate, discussing how various elements such as characters, world design, and music drive emotional immersion for players.

From Pearl Abyss's 'Crimson Desert', Geun-tae Ahn, Head of Art Level Design, and Jin-ho Yoon, Head of Game Engine Graphics, will speak on building world environments and sharing development insights. The small-group roundtable program "Salon de G" will feature additional guests including Lead Writer Ariadna Martinez and Art Director Joanna Wang from 'Ghost of Yōtei', Art Director Cecil Kim, and Narrative Director David Mervik.

지스타 2026, 전시장 도면 및 핵심 콘텐츠 공개
©GSTAR

"Salon de G" is a session where one or two industry leaders engage in small-group discussions with around 20 participants per table, covering topics such as creative experience, industry trends, and specific job roles. It will run from 6:30 PM to 8:00 PM on November 19 and 20 following the conclusion of G-CON.

At the BEXCO Auditorium, a major esports event will be held for the first time in three years. From November 20 to 22, Blizzard Entertainment's official Asian regional 'Overwatch' esports tournament, "OWCS ASIA Stage 3 Grand Finals 2026," will take place.

Qualified teams from Korea, Japan, and the Pacific region will compete, while the venue will host official OWCS ASIA matches alongside the grand finals of the "G-STAR Cup Student Tournament" and supporting activities. Ticket holders for OWCS event days will also receive same-day entry access to the G-STAR BTC exhibition halls. During the show, Exhibition Hall 2 will simultaneously host the "2026 Game Culture Festival," hosted by the Ministry of Culture, Sports and Tourism and organized by the Korea Creative Content Agency (KOCCA).

Under the theme "PLAY K: Play Korea," the festival will showcase game IP exhibitions and interactive programs utilizing K-culture, featuring companies such as NEOWIZ and Pearl Abyss. On opening day, a live performance of game OSTs accompanied by traditional Korean music will take place on the special G-STAR stage.

Online, a "G-STAR Special Promotion Page" in partnership with Steam will highlight games from major exhibitors alongside special discount events. On November 18, the day before the show opens, "G-STAR Premiere" will broadcast online live to introduce major new titles and showcase line-ups. General admission tickets for G-STAR 2026 go on sale starting at 3:00 PM on September 29 via the official website and mobile app. To ensure visitor safety and optimal viewing conditions, attendance will once again be operated entirely on a 100% advance reservation basis.

On KREAM, a "G-STAR Special Pass" containing official limited-edition merchandise will be sold separately. Detailed information including floor plans, booth layouts by exhibitor, and OWCS ASIA tickets will be released sequentially through the official G-STAR website and social media channels.

This article was originally written in Korean and translated with the help of AI. It was then edited by a native English-speaking editor. All AI-assisted translations are reviewed and refined by our newsroom. [Read Original]