Fighting game fans have had a little more than a week to experience Nickelodeon All-Star Brawl and gamers are loving the fast-paced matches and even accepting the bugs and exploits as quirks. But this week of gameplay has also given players time to question some of the game's choices, including making Ren and Stimpy a single fighter.
Luckily, this is something that developers discussed when Ren and Stimpy were first revealed in September.
Ren and Stimpy fight in tandem in Nickelodeon All-Star Brawl, similar to Duck Hunt in Super Smash Bros. Ultimate. But fans are wondering why, since Powdered Toast Man from the same show is in the roster. Was there not enough space? Could developers not come up with a good enough moveset for each character?
In a PlayStation Blog, Ludosity Project Manager Joel Nystrom revealed the reason behind Ren and Stimpy fighting as one character in Nickelodeon All-Star Brawl. He started off the announcement by recognizing that Ren and Stimpy have "distinct personalities" but noting they are "also inseparable."
Said Nystrom: "We really wanted them to be a duo. It allows for some very special moves and playstyles, so we thought it'd be interesting to explore."
Ren and Stimpy's moveset revolves completely around the two characters interacting with one another. Matias Singer, Fair Play Labs' Game Designer, said that the characters "have a knack for using each other as weapons," which brings the show's slapstick humor to Nickelodeon All-Star Brawl. This includes Ren slapping Stimpy or throwing him to the ground.
Ren rides on Stimpy's shoulders, which makes the fighting duo slower than other characters on the roster. While slower, Ren and Stimpy have a lot of damage output, attacking in multiple directions at once. It's an interesting playstyle that definitely experiments with the concept of two characters fighting as one.
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