The 'Sol: Enchantment' (hereinafter 'Sol') update on Wednesday, July 22, introduced a massive wave of new items to the Collection. From new entries for existing equipment to items added through new content like Guild Raids, there is plenty to explore. We have organized the newly added collection elements by priority, focusing on those that offer the best efficiency relative to the effort required.
Starting with the 'Kalteon Hunter Token' Collection
The first collection items you should check are the Kalteon Hunter Tokens, which were added in this update. You can obtain these tokens by hunting in specific hunting grounds.
Kalteon Hunter Tokens come in three grades: Unique, Hero, and Legend. We will focus on the Unique grade tokens, as Hero-grade and above are located in high-level hunting grounds that are inaccessible to most users.
The number of kills required to obtain Unique Kalteon Hunter Tokens increases sequentially. You get your first token after 1k kills, followed by one more each at 5k and 10k kills, two more at 20k kills, and five more at 50k kills.
Since the kill requirements grow exponentially, using the Squad feature to progress with sub characters will help you complete your collection much faster. Because achievement counts are not shared, collecting tokens on each character significantly reduces the total grind.
As a tip, if you form a party and hunt in the same area, the kill count increases for everyone. You can use this to speed up your collection, or simply park a lower-spec sub character in the same area to progress on both characters simultaneously.

What are the key Hunter Token collection lists?
First are the Undead Forest, Undead Ruins, Cursed Forest, and Cursed Mountains. Both areas offer +1 Undead Damage. While this may seem less useful since it only applies to Undead monsters, the Undead Ruins and Cursed Mountains remain the best spots for farming Nine and leveling up sub characters.
Since you can naturally complete these collections while leveling your squad and farming Nine, the difficulty of obtaining them is quite low.
Next are the Cultist Den and Cultist Assembly. These hunting grounds provide +1 PvE Hit. While the efficiency of Hit has decreased slightly, it is still a valuable stat; by gaining extra Hit, you can reallocate stats from your existing equipment toward other areas like MP recovery.
Other hunting grounds require six tokens. Even with a full squad, this is a time-consuming collection that requires 10k total kills. Priorities will vary depending on your class and specs, so focus on the stats you feel you need most.
Finally, there is the Tower of God collection. Since Tower of God Tokens are Legend grade, the hunting requirements are even higher. To collect two tokens for the HP Potion Recovery Amount bonus, you would need 20k kills on a single character, or 10k kills each if using a squad. You should progress this flexibly according to your weekly Tower of God entry times.

What else should I prioritize besides tokens?
Among the newly added lists, equipment collections are lower priority because most require Unique grade gear. They often require enhancement, and since Unique equipment isn't easy to obtain, these collections seem designed more to justify purchasing items from other players on the server.
The Main God Accessory collection has some options worth considering. You can collect PvE Damage using the 'El's Attack Bracelet' (obtainable via Nine) and HP Potion Recovery Amount using the 'Kal's Survival Seal.' Damage Reduction is also very attractive, but it requires five +3 enhanced bracelets, so I only recommend this for those with plenty of Diamonds or Nine to spare.

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