Worlds 2016 showed much unexpected outcome that killed almost everyone participating in Worlds Pick'em. Korea witnessed all its three LCK teams proceed to semifinals, Albus NoX Luna became the first W
François Robillard is vice president of iLLOGIKA Studios in Montreal. An invited speaker to the entertainment technology summit at the China Canada International Film Festival in Montreal, François spoke on the challenges and opportunities of VR for creatives.
As a rose by any other name may smell as sweet, a character played by any other player may be as skilled. What would eSports be, without personalities and storylines, but an extrasolar plateau of unidentifiable mechanical gods?
Year after year, thousands of players, analysts, coaches, and staff members around the globe push themselves to the limit in pursuit of one dream: sending their squad to the League of Legends World Championship. While the number of teams that can qualify is severely limited, the professionals can operate valiantly with the knowledge that all they have to do are ignore the odds, prepare their best, and fight it out until the end. After all, the best teams should prevail. But do they?
Never in the last two decades has the future of Korean game developers looked as bleak; the catastrophic crash and burn of Nexon's latest gargantuan release, Nexon's Sudden Attack 2, was conclusive pr
With the Next Big Thing to hit gaming - Virtual Reality - now knocking at our door, some hopefuls are going as far as to say humanity's quest to recreate the real is finally nearing its end, even if expert opinions are quite a bit more divided.