[8.23.1]How to play thresh in bronze

by theothanos

(Last updated on November 28, 2018)

1 Votes

Views 4.6K



Summoner Spells

Hide Notes
  • Flash
  • Ignite

Ignite fits thresh's lane bully kit perfectly. It makes it easier to get early kills which normally ends to you and your adc snowballing the lane to victory.
Flash is flash. It's just too good. It also helps with thresh's combos and makes sick outplays happen.


  • resolve
  • Aftershock
  • Font of Life
  • Conditioning
  • Unflinching
  • inspiration
  • Hextech Flashtraption
  • Cosmic Insight
Bonus :

+ 1-10% CDR (lvls 1-18)

+ 6 Armor

+ 6 Armor

There is nothing really special about thresh's runes. Guardian may be good if they have too much burst but in low elos aftershock makes sure that you won't disappear as soon as you go in since most times you'll get focused instantly.



  • Timeworn Ancient Coin
  • Health Potion
  • Health Potion
  • Warding Totem (Trinket)

This is the best way to start a game as thresh. Relic shield used to be good but, since thresh is ranged, the heal isn't that strong and it requires better timing to execute minions than other supps that get it.


  • Remnant of the Ascended
  • Righteous Glory
  • Locket of the Iron Solari
  • Boots of Mobility
  • Refillable Potion
  • Control Ward

This is, in my opinion, thresh core build.
It offers some good engage potential that may even cause havoc among the enemy team (because, let's be honest, seeing a green flaming skeleton coming at you at the speed of light is pretty terrifying when you are not as experienced.)

End Game

  • Remnant of the Ascended
  • Righteous Glory
  • Knight's Vow
  • Redemption
  • Gargoyle Stoneplate
  • Boots of Mobility
  • Oracle Lens
  • Warmog's Armor

This is a nice final build. It offers tankiness, a nice team heal and a team shield , and it offers a ton of cd which means more hooks!! You can also sell boots for a warmogs so you get that juicy health regen passive.

Ability Sequence

  • Damnation


  • Death Sentence
    1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
  • Dark Passage
    1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
  • Flay
    1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
  • The Box
    1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
  • Flay
    Death Sentence
    Dark Passage
    Death Sentence
    Death Sentence
    The Box
    Death Sentence
    Death Sentence
    The Box
    Dark Passage
    Dark Passage
    The Box
    Dark Passage
    Dark Passage

This is how I normally max my abilities. However if you wanna have fun and you have a good early game adc you can get q first and go for a cheesy level 1 kill.
Now I'll do my best to explain how I see these abilities.

Passive: Honestly, I get tilted when I see youtubers and streamers not collecting souls when there is no risk. These glowing thingies that drop to the ground after something dies near you give you free armor and damage. It's not much but it's good enough

Q: So I like to max it first because when the ability hits lvl 5, if you hit anything the ability is on a 9 second cooldown, without any cdr, which can lead to some really funny moments.

W:Usually I max this ability 2nd. However, this is a bronze guide, and since most players in bronze don't know what your w does, it's better to max it last since you'll mostly use this for the shield.

E:This thing is the biggest playmaker in thresh's kit. It can be used to do everything. It can slow, pull people back, push people away, cancel dashes and once you master thresh it can also cook for you.

R:This is the simplest ability in your whole kit. You spawn a pentagon of spectral walls around you that deals crazy damage and literally cripples the enemy that breaks the 1st wall, while slowing enemies that break the rest of tre walls for half that amount. Also if corki breaks a wall he is sent to jail for the rest of the game (too soon?). Use this after you go in since it will force people to burn summoners or to die.

Vs. Champions

  • Janna
  • Karma
  • Sona
  • Lux
  • Zyra
  • Morgana
  • Sivir
  • Brand
  • Blitzcrank
  • Braum
  • Bard
  • Leona
  • Fiddlesticks
  • Alistar
  • Taric
  • Difficulty
  • Champion
  • Notes

If you land a hook before lvl 6 she will most likely die


Same as janna but with more annoying poke


Also if hooked she dies really fast since her heal early isn't really strong. She also has good poke.


Just dodge her spells (even thought the hitboxes take half the lane) and go in when she uses her q.


Her plants are so stupid that half the time they'll focus the minions and not you. Just dodge her slow af root and hook her.


This is a really weird matchup. He has good damage and can easily burst half of your health at early lvls. However he has no escapes so hooking him usually ends up with him dying. Also go for his adc when he leaves lane for his meeps.


If you can potition well you'll most likely win the lane. But if you get stunned once, prepare to lose 3/4 of your hp while you can't move. Also try to cancel her e with yours.


If he uses his q, a single hook should kill him. However killing him while it's up is nearly impossible. Also his e can be really annoying and if there are no minions near you and your adc, prepare to say goodbye to your healthbar.


If you react fast enough to cancel his w with your e, you will win the lane 100%. Just like the leona matchup it depends on how you play it.


In this matchup it's better to wait for him to engage and then fight him because of his stun.


I hate her and if you play against a good one you'll hate her too. The only way to engage on her is to surprise her and burst her because her whole kit counters yours. Also if you are confident you can try to bait her e out and then engage when it's on cooldown.


Just like morgana, she has an ability that counters you really hard. She is the only adc with a spellshield and that's the reason she is on this list.


He just hurts too much with his poke. However like the rest of the mage supports once you hook him he dies. He is here fue to how good of a teamfighter he is and how strong his poke is.


In low elos he is a better version of thresh since he also has huge burst and really strong crowd control abilities. However, if you start e and he pulls you, you may be able to kill him at level 1 and snowball from there.


He is really good at countering engages, while his passive makes trading really scary.


Howdy partners. My name is ThreshHub and I'm a silver 3 (yes you got clickbaited, deal with it) support thresh main. In this guide I'll attempt to explain how I believe thresh should be played in bronze and maybe silver.

Champion info

Thresh is a tanky support that, as most people say, is good at everything. However, in bronze and low silver, his main job is to be a lane bully that punishes every single mistake your enemies make. He has a ton of cc, including a hook and a crippling slow, which, along with his insane base damage, makes him a terrifying champ to lane against. I also love him due to his hard to pick up kit that, once you get the hang of, makes him one of the best carry supports in the game.

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