New Male Yoz Class: Dimensionalist! LOA ON SUMMER June 20 Summary

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LOA ON SUMMER 2026, which heralds the summer update, has concluded. Lost Ark Director Jeon Jae-hak unveiled various details, including the summer season roadmap, update content, growth events, and a Musinsa collaboration.

This showcase focused on supporting new and returning users through the 'Mokoko Base Camp.' It provides a level 1700 powerpass and supports growth up to 1720. The Mokoko Buff has been enhanced, and completing growth missions now rewards players with three Relic Cores. Single Mode has been significantly expanded to include Serka, allowing players to enjoy most end-game content solo.

Meanwhile, the core content for the summer season is the Shadow Raid 'Belgardin,' launching on August 5. It features Normal (1750), Hard (1770), and Nightmare (1780) levels. While Normal and Hard are similar in difficulty to Serka, Nightmare is notably harder. The Ancient Core drop rate has been doubled from 1% to 2%, and a 'pity' system for Ancient Cores has been added to Hard and Nightmare modes.

The new Male Yoz class, Dimensionalist, arrives on July 8. Although it is a gender-locked class, it is a completely original one, featuring two combat styles: Time Manager (Hit Master) and Space Swordsman (Back Attack/Ambush Master). A high-speed growth event exclusive to the Dimensionalist will also be held, providing a 1700 powerpass, which can be used separately from the Mokoko Base Camp growth event.

Additionally, quality-of-life improvements and updates to reduce growth burdens were announced, such as automatic card preset switching, easy Arc Grid settings, expanded matchmaking modes, and eased growth segments. Overall, LOA ON SUMMER 2026 served as a platform to lower entry barriers for new and returning users while presenting new content to enjoy throughout the summer, including Belgardin, the Dimensionalist, and Remnants of the End.

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■ June 20 LOA ON SUMMER Live Broadcast Summary(Coupon : 2026LOAONSUMMERTHANKSGIFT)

1. Soft & Easy' Project

- The game had become too rigid due to a long-term focus on vertical progression

- Improving the game to be more 'soft' and accessible

- Acquiring growth rewards through light gameplay

2. Maharaka Summer Camp (June 24)

- A comprehensive community space where players can gather and enjoy the game

- Various elements including games, food, and social activities

- Similar to the 7th Anniversary Island 'Lucky Arcland

- Includes honing and exchange shops, functioning like a capital city

- Feast effects can be obtained via food trucks

3. Tika Tuka Dice Game (June 24)

- Single-player dice battle game

- Can be called and played lightly anytime, anywhere

- Placed within the mini-map widget

- Rewards up to 3 stages; reaching stage 10 reveals a hidden surprise

4. Square of Wishes (June 24)

- Content where rewards accumulate every 4 hours; visit the island to claim them once

- Rewards accumulate for up to 7 days and can be claimed at any time

5. Summer Event Games (June 24)

- Run, Cony

- Watermelon Mayhem

6. Mokoko Program (Mokoko Base Camp, June 24)

- Settlement system for mid-tier and casual users

- A new form of growth support, distinct from Express events

- A new method of growth support

- Mokoko level increased to 1720

- Mokoko Buff and Procyon's Buff integrated and enhanced

- Crisis Evasion every minute, 50% cooldown reduction for stand-up skills

7. Warm-up Boost (June 24)

- Supports item level up to 1700

- Jump-up Boost supports up to 1720

- Reaching 1700 just by completing missions

- Provided with Cores and Gems equipped, so-called 'launchpad' gems

8. Jump-up Boost (June 24)

- Content missions similar to the existing Thaemine Road

- Missions focused on daily content rather than end-game content

- 1700 honing materials, 3 Relic Core selection chests

- Removal of raid quest conditions for missions like Serka

9. Balance Update (June 24)

- Includes structural improvements


10. Dimensionalist (July 8)

- Male Yoz gender-lock

- Original class

- Features free manipulation of time and space

- Attack/movement speed, cooldown reduction, various movement skills

- Hour hand skills, minute hand skills, combination skills

- Two combat styles: Time Manager (Hit Master) / Space Swordsman (Back Attack/Ambush Master)

- Time Manager uses a skill to return to a saved timeline (restores cooldown, HP, and position)

- Opens a vulnerable space to keep enemies in a constant back-attack state

- Relatively easy to control and operate

11. Dimensionalist-exclusive high-speed growth event (July 8)

- Provides a Dimensionalist-exclusive powerpass on July 8

- Can start at 1700

- 3 Relic Core chests also obtainable

- Can be used in conjunction with Mokoko Base Camp

12. Second Shadow Raid, Belgardin (August 5)

- Two gates, 8-player raid

- Story begins immediately after the Kadarum Islands

- A necromancer uses the corpse of Belgardin obtained in the previous story

- Features similar to Black Magician and Necromancer

- Includes 'Insight' patterns

- New system called 'Holding Just Guard

- Petus An Kragma, Gate 2

- Uses four arms for erratic patterns

- Dark fantasy visuals, blood-soaked combat

- Normal 1750 / Hard 1770 / Nightmare 1780

- Time to raise difficulty; Nightmare is definitely harder than Serka

- Normal and Hard are released lightly, similar to Serka

- Hard Ancient Core drop rate doubled (2%), pity system for Hard/Nightmare

13. Belgardin Conquest (August 5)

- Event running for 6 weeks after release

- Rewards obtainable only during this period

- Party lounge background and Relic title upon completing all missions

14. New equipment, 'Bracers' (August 5)

- First-time reward from Belgardin

- Equipment concept similar to a secondary weapon

- Equipment that does not affect item level

- Honing uses both Destruction Stones and Guardian Stones

- Legendary Bracers on first clear; can be liberated to Relic, and Ancient in Hard/Nightmare

15. Content level expansion (August 5)

- New level added for daily content (1770)

- Guardian rotation change

16. Growth segment easing (June 24)

- Tier 3 honing removal

- Charges 2 'Ancestor's Protection' per advanced honing

- Gold acquisition reduced by 10%~20% from Act 4 to Serka Normal

- End-game Hard difficulty adjustment planned. HP reduced by 10-20%, additional phases by 30%

17. Card preset change settings (June 24)

- Automatic card preset switching per boss

- Can be set for all content, per gate

18. Arc Grid easy settings (June 24)

- Automatic equipping of all gems

- Equipped with AI-recommended gems

19. Single Mode Kazeros Raid Act 4, End-game (June 24)

20. Serka Matchmaking Mode Added (June 24)

- Matchmaking mode added starting from Shadow Raid

- Matchmaking feature to practice party play

- Playable via party matchmaking

- Solo play also possible

- Infinite respawns, new combat support effects

- No failure even if the party wipes

- Clearable even with insufficient gear settings

- Forced kick feature for AFK players

- Belgardin will also be added in the middle

21. Single mode shop items added(June 24)

- Clear medals added up to Act 4, End-game, and Serka

- Thorns of Pain, Shards of Grace added


22. Extreme Act 3/End-game (September)

- Normal and Hard feel like event content

- Nightmare is definitely difficult

- New patterns maximizing boss personality

23. Remnants of the End (End of August)

- New form of raid content

- Facing powerful enemies summoned in the Cube

- Facing forgotten end-game bosses (deleted gates)

- 4-player boss challenge content that only needs to be cleared once

- Additional rewards for clearing high difficulty

- Guardian of the Sky, Morphe, Prokel, Firehorn, Astarote, Lauriel

- Difficult gimmicks requiring learning will be removed; combat reconfigured

24. Summer Event (July 8 hair, avatar release)

- Lost Ark Chzzk Drops

- Swimsuit 'Deep Wave', 4 types for men and women

- 4 new hair types added

- Ark Pass 'Guide of the Sky

- Musinsa Lost Ark Collaboration (July)

- Musinsa avatars released in-game; avatars also provided with physical collab purchases

- Mom's Touch Collaboration (August)

25. Avatar contest results (provided on 8th anniversary)

- Pets, mounts, weapons, etc., added

26. Roadmap revealed

27. New continent/story postponed to winter

28. Sura Table (Coupon code: 2026LOAONSUMMERTHANKSGIFT)

- Upgraded quality guarantee ticket (guarantees 91~100)

- Summer Neria Avatar Chest

- Ancient Core, Ancient Gem selection chest

Easing new/returning user entry! 'Soft & Easy' Project

Lost Ark is launching the 'Soft & Easy' Project for the summer update. Director Jeon Jae-hak explained that the game had become somewhat rigid due to a long-term focus on vertical growth. Accordingly, the plan is to add content that can be enjoyed lightly and improve the process so that growth rewards are naturally acquired during gameplay.

The representative content is the 'Maharaka Summer Camp.' It is a comprehensive community space where users can gather and enjoy the game, featuring games, food, and various convenience functions in one place. Various events such as the Tika Tuka Dice Game, Square of Wishes, Run, Cony!, and Watermelon Mayhem will be held. It is similar to the past 7th-anniversary island 'Lucky Arcland,' and honing and exchange shops are also available. It also serves as a base for the summer season, where players can receive feast effects via food trucks.

로스트아크 LostARK
©INVEN
로스트아크 LostARK
©INVEN

Everything up to 1720! Mokoko Base Camp

The 'Mokoko Base Camp,' a settlement support system for new and returning users, was also unveiled. It is a form of growth support content different from existing Express events, with the core goal of helping mid-tier and casual users enter the end-game content segment more easily. In particular, the Mokoko level standard has been raised to 1,720, and the Mokoko Buff and Procyon's Buff have been integrated and enhanced. Survival support is also strengthened, with effects like Crisis Evasion triggering every minute and a 50% reduction in stand-up skill cooldowns.

Growth support rewards are also significantly expanded. Through the Warm-up Boost, players can grow up to item level 1700 just by completing missions, and the Jump-up Boost supports up to 1720. Additionally, 3 Relic Core selection chests are provided. This means that Karma and Cores, which were cited as major obstacles in the growth segment, are both provided as rewards.

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Jumping event that makes reaching 1700 much easier
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Provides 3 Relic Core chests as a reward
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Mokoko Buff becomes even more powerful

Male Yoz Dimensionalist launches July 8!

The new Male Yoz class 'Dimensionalist' arrives on July 8. Unlike the toddler-like Yoz, this is a teenage male character. Although it is gender-locked, it differs from existing Yoz in body type. Also, the class name 'Dimensionalist' is an original class, not a simple derivative of existing Yoz classes. With a concept of manipulating time and space, it utilizes hour hand skills, minute hand skills, and combination skills to engage in combat. Combat styles are divided into Time Manager and Space Swordsman, corresponding to Hit Master and Back Attack/Ambush Master, respectively.

A dedicated high-speed growth event will be held alongside the Dimensionalist release. Through an event powerpass, players can start from item level 1700 and additionally obtain 3 Relic Core chests. In particular, this event can be used in conjunction with the Mokoko Base Camp, making it a powerful growth path that can simultaneously target new class cultivation and returning user settlement.

로스트아크 LostARK
©INVEN
로스트아크 LostARK
©INVEN

Shadow Raid Belgardin, arriving August 5... including related events

The second Shadow Raid, 'Belgardin,' is scheduled to be updated on August 5. Belgardin is a 8-player raid consisting of two gates, marking the first 8-player content in a while. The story continues directly after the Kadarum Islands. The setting is that 'Petus An Kragma,' a being that has existed since the beginning, uses the corpse of Belgardin obtained by Kouku-Saton in the previous story, leading to dark fantasy-style combat utilizing black magic and necromancy.

In addition to the 'Insight' patterns unique to Shadow Raids, a new system called 'Holding Just Guard' is added to the raid. It is not a difficult element, but rather a fun feature that enhances the Just Guard mechanic, feeling like parrying rapid attacks.

In Gate 2, Belgardin's main body, 'Petus An Kragma,' appears, showcasing erratic patterns using four arms. Belgardin's entry levels are Normal 1750 / Hard 1770 / Nightmare 1780. Normal and Hard are planned to be released relatively lightly, similar to Serka, but Nightmare is prepared with a significantly higher difficulty than Serka.

In terms of rewards, Ancient Core acquisition is improved. The Ancient Core drop rate for Hard difficulty is doubled from 1% to 2%, and a pity system for Ancient Cores is applied to Hard and Nightmare. Additionally, the 'Belgardin Conquest' event will be held for 6 weeks after release. Rewards obtainable only during this period are prepared, and completing all missions grants a party lounge background and a Relic title.

New equipment, 'Bracers,' also appears for the first time in Belgardin. Bracers are equipment with a secondary weapon concept and do not affect item level. Honing uses both Destruction Stones and Guardian Stones, and Legendary Bracers can be obtained upon the first clear of Belgardin. Afterward, they can be grown to Relic grade through liberation, and materials obtained in Hard and Nightmare modes can be used to upgrade Bracers to Ancient grade.

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Belgardin Raid level distribution
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Ancient grade Core drop rate increased, pity system introduced for Hard!
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Conquest event similar to Dolores also held
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Belgardin's core reward, 'Bracers''

Single-player support significantly expanded... now even 'Serka' is solo-able!

The scope of Single Mode support is also significantly expanded. Through the June 24 update, Kazeros Raid Act 4 and End-game will be added to Single Mode. As a result, Single Mode users can enjoy the latest story and end-game content with less burden.

On the same day, a new matchmaking mode will be added to Serka. Matchmaking mode is content designed to practice party play, allowing for both automatic matching and solo entry. Infinite respawns and combat support effects are provided, and it is not treated as a failure even if the party wipes. It is adjusted so that it can be cleared even with somewhat insufficient gear settings, and forced kicking of AFK players is automatically supported. The development team stated that they plan to add matchmaking mode to Belgardin in the near future.

Shop rewards for Single Mode users are also expanded. Clear medals are added up to Kazeros Raid Act 4, End-game, and Serka, which can be used to exchange for Thorns of Pain and Shards of Grace. This is interpreted as a measure to supplement the growth path of Single Mode users and increase accessibility to the latest content.

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Single Mode added to Act 4 and End-game
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Now, Single Mode medals can be obtained up to Serka
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Serka introduces a new 'Matchmaking Mode'

Mordum, Kazeros Extreme, and Remnants of the End content

In September, Extreme difficulty for Kazeros Raid Act 3 and End-game will be added. The development team explained that while Normal and Hard difficulties are presented as event-like content, Nightmare is being prepared as a definitive challenge. Instead of simply strengthening existing patterns, they plan to provide a unique clear experience by adding new patterns that maximize the boss' personality.

At the end of August, new content 'Remnants of the End' will also be updated. Remnants of the End is 4-player challenge content where players battle bosses from deleted gates. Bosses that appeared in past end-game content are reconfigured and reappear, allowing players to meet the Guardian of the Sky, Morphe, Prokel, Firehorn, Astarote, and Lauriel again.

The development team stated that they plan to maintain the core combat fun of past bosses while significantly streamlining complex gimmicks that were burdensome to learn. The content is structured as a one-time clear per boss, and additional rewards can be obtained when clearing high difficulties. It is a kind of challenge content where you can face raid bosses from your memories again.

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Kazeros Extreme added after Belgardin
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'Remnants of the End' content where you can meet Prokel and Morphe again

Musinsa collaboration, morphing avatars? Summer event summary

Various summer events and collaborations will also begin on July 8. Starting with the Chzzk Drops event, the summer season avatar 'Deep Wave' will be released, featuring 4 types of swimsuits for both men and women. 4 new hair types and the Ark Pass 'Guide of the Sky' will also be added.

Offline collaborations will also continue. In July, a collaboration with Musinsa will take place, and in-game avatars will be provided with the purchase of collaboration products. A Mom's Touch collaboration is scheduled for August. In addition, new decorative items such as pets, mounts, and weapons based on the avatar contest winners will be added sequentially.

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First summer avatar with morphing implemented
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4 types of hair also added
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Ark Pass avatar with a flight attendant concept revealed
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Clothing collaboration with Musinsa also scheduled
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Drafts including weapon avatars and mounts based on voting results
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The familiar Mom's Touch collaboration returns

Ancient Core chest? Summer coupon revealed

Coupon rewards for LOA ON SUMMER 2026 were also revealed. The coupon code is '2026LOAONSUMMERTHANKSGIFT', and using it grants an upgraded quality guarantee ticket, Summer Neria Avatar Chest, Ancient Core selection chest, and Ancient Gem selection chest. In particular, the quality guarantee ticket is a new type of reward that guarantees a quality value between 91 and 100 when used.

로스트아크 LostARK
©INVEN
This article was originally written in Korean and translated with the help of NC AI. It was then edited by a native English-speaking editor. All AI-assisted translations are reviewed and refined by our newsroom. [Read Original]

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