New Legendary Pets, Mist, and Nata Added! Safety Crafting Charms Now Available

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Mist Joins the Fray with Instant Death

Does 'Fear' Boost Instant Death Efficiency?

A new hero, Mist, has been added to Seven Knights Re:BIRTH. As a Universal-type hero, Mist’s passive increases the Effect Accuracy of all allies, and after using skills twice, she provides 2 turns of immunity to crowd control. She also gains increased Weak Point Attack probability based on her Attack stat, allowing for efficient combat, and can rejoin the battlefield through resurrection.

Mist’s defining traits are Fear and Instant Death. Her first skill, 'Awakened Beast,' deals damage twice and has a chance to inflict Instant Death. While it targets three enemies by default, it is upgraded to hit all enemies at Transcendence level 6. Her second skill, 'Death Fog,' reduces the turn-based buffs of four enemies by 2 turns and has a 50% chance to inflict Fear; if the target's Attack is lower than Mist's, it also has a chance to trigger Instant Death. At Transcendence level 2, this skill gains a 2-turn immunity to crowd control, adding stability.

Mist’s Instant Death has a unique property: when a target is in a state of Fear, the Instant Death effect becomes unremovable. As mentioned, Fear is primarily triggered via her second skill, though her basic attacks can also target a single enemy once her skills are upgraded. With her intriguing combination of Fear and Instant Death, Mist is expected to be a hero capable of creating significant variables on the battlefield.

Will Nata Become the New Card for Guild Raids

Specialized in 3-Target Magic Attacks

Another new hero, Nata, has joined as a Special Legendary grade. Nata is not available via pickup summons but can be exchanged for Guild Coins in the Guild Content Shop. Based on her skill set, she appears to be a hero designed to shine in 3-player combat scenarios.

Nata’s passive increases her own Critical Hit rate by 27%, aiding in equipment settings. Additionally, she increases the 3-target attack damage of allied Magic-type heroes deployed with her. If Nata’s HP drops below 50%, she gains 2 turns of immunity to all damage, providing a basic survival mechanism. At Transcendence level 2, she can also provide a shield to all allies when using skills.

Her two active skills hit once but have solid coefficients, with damage increasing based on the target's lost HP. Both skills target three enemies, and upon reaching Transcendence level 6, her second skill, 'Huncheon-neungpa,' gains an Armor Pierce effect. Her basic attacks are also highly valuable, as they provide an 8-second cooldown reduction for herself and the ally with the highest Attack. Nata is likely to be used alongside other dealers like Ruri when magic damage is needed in 3-player content such as Guild Raids.

Akila Skill Remake Applied

Enhanced Utility, Potential Changes to Instant Death Decks?

Akila, a staple in Instant Death decks, has been reborn. Her passive now permanently increases the Instant Death effect application probability for all allies, enhancing team utility. The self-HP recovery effect that triggers when HP falls below 50% has been increased from once per battle to twice, and the 'Link' effect previously on her active skill 'Veil of Darkness' has been moved to a passive effect at Transcendence level 6.

Her first skill, 'Cruel Storm,' retains its unique trait of reducing Instant Death turns. While its damage has been slightly reduced, the Transcendence level 2 effect now applies a 5-turn 'Decay' debuff to Akila herself. For her second skill, 'Veil of Darkness,' the 'Link' effect has been replaced by a shield for all allies and the removal of one debuff.

Akila’s remake may lead to changes in Instant Death deck compositions. Her new passive, which increases the Instant Death application probability for all allies, overlaps with Nox, another Instant Death deck component. With the likelihood of Nox being excluded increasing, Mist may be added to Instant Death decks in the future.

Three New Legendary Pets Added

Pet Skill Enhancement System Introduced; Egg Conversion Now Possible

Players can now encounter new Legendary-grade pets: Zeo, Yorang, and Zeb. Zeo is a damage-focused pet that increases all allies' damage and provides an option to increase all Attack stats once per round for 3 turns. Yorang increases damage for 4-5 target attacks, but more interestingly, it can permanently reduce the Weak Point Attack probability of all enemies. Zeb is a survival-specialized pet that provides 'Decay' and increased healing received, helping to improve team sustainability.

Along with this, a skill enhancement system has been introduced to boost pet effects. Skills for 6-star Rare and Legendary pets can be enhanced, consuming Skill Enhancement Stones or Shining Skill Enhancement Stones depending on the grade. For Legendary pets, enhancement requires 1 Shining Skill Enhancement Stone for level 1, 2 for level 2, and 3 for level 3, totaling 6 stones.

There are also improvements related to pet acquisition. A fixed combination recipe for a 4-star Legendary Pet Selector has been added. It consumes three 4-star Legendary pets but guarantees the desired Legendary pet. The existing combination recipe for obtaining a Legendary pet using 6-star Rare pets has been adjusted from 10 to 5 materials. All three pet combination types can be used once per month.

Lower-grade eggs can now be upgraded to higher grades. A material conversion function has been added to the Hatch menu, allowing players to exchange 3 Low-grade eggs for 1 Mid-grade egg, and 5 Mid-grade eggs for 1 High-grade egg, for a gold fee.

Accessory Safety Crafting Charm Added

6-Star Accessory Type Change Now Possible

An accessory stabilization crafting system has arrived. If a fixed craft using a Legendary-grade accessory as material fails, you receive Crafting Powder. Once you accumulate 240 units, you can create a Safety Crafting Charm in the material combination menu. The Safety Crafting Charm guarantees a 100% success rate for fixed crafting.

The amount of Crafting Powder received upon failure depends on the accessory grade: 10 for 4-star, 40 for 5-star, and 120 for 6-star. This change is applied retroactively, and powder for past failed fixed crafts has been distributed.

If you own a 6-star Legendary accessory but want a different type, visit the combination menu. Once per month, you can use a 6-star Legendary accessory as material to exchange it for a 6-star Legendary Accessory Selector box.

Preset Expansion and Sales Improvements

Other In-Game Changes

Various other fixes were applied in this update. First, the equipment condition sales preset now allows users to specify the enhancement value range for each sub-option in the detailed filter, including 'above' or 'below' conditions. Additionally, the presets used for equipment settings have been expanded from 30 to 100.

Guild-related improvements have also been made. In Guild Wars, accessory information worn by the opposing team is now displayed under certain conditions. The guild level cap has been raised to 15, with new items added to the shop accordingly. The number of guild requests has increased to 8, including weekly requests. Rewards for Guild Raids have also been increased based on scores and ranks.

In the Exchange Shop, players can now purchase Rubies conveniently via bulk purchase. Simply select bulk purchase in the Ruby section and check the desired price point. Additionally, an 'Instant Complete' function for mini-games has been added, allowing players to consume additional tickets after finishing to claim more rewards.

The cooldown for Surprise Raids has been reduced from 48 hours to 24 hours after settlement, and the duration has been extended from 10 to 17 hours. The opening time has been unified to 6:00 AM, allowing play until 2:00 AM the following day. Raid repeat request rewards have also changed: the Essence of Chaos and Essence of Oblivion, previously obtainable at 60 and 300 clears regardless of stage, now require clearing Raid stage 11 or higher.

New Event Summary

Earn Rewards Through Raid Participation and Pet Growth

Events starting today include Raid Burning, Pet Growth Support, and Growth Expedition. The Raid Burning event rewards players for repeat raid battles, clearing stage 11 or higher, participating in Surprise Raids, enhancing equipment, and synthesizing heroes. Rewards include Surprise Raid tickets, Raid tickets, Essence of Chaos, Essence of Memory for high-end crafting, and gold. Remember that repeat rewards can be claimed 6 to 10 times depending on the type.

The additional raid equipment acquisition event has been expanded from 15 to 50 times per day. Equipment rewards are now provided for up to 50 raid participations daily. There is also a growth event for Mist’s release, so be sure to claim rewards if you participate in the Mist pickup.

The Pet Growth Support event is also available. Hatching, enhancing, synthesizing, and summoning pets will grant Normal Skill Enhancement Stones, while enhancing pet skills will provide Shining Skill Enhancement Stones (up to 4). Finally, a Growth Expedition event has opened alongside the new territory expansion. Players can naturally earn rewards by enjoying in-game content such as Dragon Claw Land adventures, raid participation, equipment enhancement, and the Arena.

This article was originally written in Korean and translated with the help of NC AI. It was then edited by a native English-speaking editor. All AI-assisted translations are reviewed and refined by our newsroom. [Read Original]

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