
The action game LET IT DIE: INFERNO has released a quality-of-life improvement update that reflects player feedback and requests.
This update includes an across-the-board increase to backpack capacity so players can bring home more loot, raising it by 30 for everyone. It also adds more Escape Pods along with improved visibility, and reduces stamina consumption for dashing by 20%, among other changes.
Backpack maximum carry capacity has been increased by 30 across the board. This applies to all players regardless of which edition they purchased or which Body (character) type they’re using. Any additional capacity gained through Body traits or Mastery upgrades is also preserved, meaning players can now return with more weapons, armor, and valuable items acquired in Hell Gate than before.

The number of Escape Pods has been increased, and a new highlighting outline has been added. With more Escape Pods available and significantly improved visibility, escaping alive is now easier. Players can also locate evacuation points more quickly even in emergencies where they need to avoid enemies, or in situations where their health is near its limit. In addition, Escape Pod spawn locations have been adjusted. Previously, some pods could appear in places that were only accessible if you had a special ability from a specific Core; now they have been moved to locations that are easier to reach under normal circumstances, greatly improving overall survival rates.
Stamina consumed while dashing has been reduced by roughly 20%, allowing players to sprint quickly over longer distances. Dash utility is significantly improved across a variety of situations—such as when heading to an Enma Gate, or when you need to rapidly widen the gap between yourself and an enemy.
In addition, the recovery delay after spending stamina has been shortened, meaning automatic stamina regeneration begins faster than before. This improvement applies not only to dashing, but also when using guard and step actions, making stamina management feel smoother during combat.

Beyond that, when displaying the full map, the icon indicating your location has been enlarged and now includes an animation. The horizontal and vertical guide lines drawn from that icon have also been strengthened, making it easier to quickly identify your current position even in complex map layouts. Major object icons—such as the Enma Gate—have likewise been made clearer, allowing players to confirm both their current location and destination more intuitively.
Meanwhile, LET IT DIE: INFERNO is a roguelite survival action game where players can enjoy combat in a chaotic space packed with bizarre monsters, hostile organization fighters, and even other players all mixed together. With stages and item placement changing every run, players must push through an endless Inferno and survive.
This article was translated from the original that appeared on INVEN.

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