
Riot Games opened an offline pop-up for Teamfight Tactics (TFT), the auto-battler spin-off of League of Legends, in Seongsu-dong. The event, which runs through Aug. 10 at 9 p.m., occupies more than 300 pyeong (about 990 m²) across four stories at The Garbe (11 Yeonmujang-gil 13, Seongdong-gu).
Visitors who complete a stamp tour receive a “Welcome Back” gift plus two complimentary beverages — Pengu Blue Lemonade and Paebultteugi Strawberry Ade. Two additional limited-edition merchandise items are available while supplies last.

Four-Story Pop-Up Spanning Approximately Two Weeks
Inside the pop-up, fans can dive into “K.O. Coliseum,” TFT’s latest Set 15. The “Fight Arena” lets visitors challenge each other in live matches; players finishing fourth place or better earn on-site exclusive merch and qualify for a Riot Store lucky draw. Weekend events feature pre-registered guests teaming up with TFT influencers for special showdown matches.

The Riot Store section debuts first-release goods, including the Tristana Cosplay Pengu Featherknight plush, the Paebultteugi Collection and the Star Guardian Statue Collection. Select purchases come with bonus gifts.
To commemorate the launch, Riot Games on July 30 premiered “TFT K.O. Coliseum: Break the Limit!”—an original music video featuring animation theme singer TULA. The in-house production reimagines TFT champions with vibrant ’90s aesthetics and styling.

The pop-up highlights Riot’s continued push to blend digital gameplay with real-world experiences. Fans can explore interactive displays, snap photos in themed photo zones and pick up exclusive collectibles unavailable elsewhere.
Teamfight Tactics has grown into a global phenomenon since its 2019 debut, attracting millions of players with its accessible, free-to-play model and deep strategic layers. Riot Games supports the title with regular balance updates, live events and cross-platform play, reinforcing its reputation for community engagement and polished esports experiences. With each new set, TFT expands its roster of champions, traits and mechanics, keeping both casual and competitive audiences invested.
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