KRAFTON Announces 'Dinkum' 1st Anniversary Update and Nintendo Switch 2 Edition

Source: KRAFTON

KRAFTON (CEO Kim Chang-han) has released a major update for its survival life simulation game 'Dinkum' to mark its first anniversary on Steam, alongside the launch of a Nintendo Switch 2 edition.

The Steam update introduces a new region, 'The Great Bite.' This island features a diverse natural landscape with climbable cliffs and new vegetation. It also offers fresh exploration mechanics, such as powering up scattered lighthouses to reveal nearby treasure locations on the map. Additionally, various content including new decorations, a collection log, and mounts have been added.

User convenience and customization features have also been enhanced. Players can now summon vehicles from anywhere, and new features—such as facial accessories and a 'Stylish Backpack Custom' system that allows players to change the appearance of their backpacks—have been added to support more personalized character expression.

In-game events and special promotions are also being held to celebrate the first anniversary of the Steam service. Until the 7th of next month, players can sell caught fish at 'John's Goods' in the Steam version to receive commemorative tickets, which can be exchanged for limited-edition items. Furthermore, to allow more users to enjoy Dinkum, a simultaneous discount event is being held for Steam, Nintendo Switch, and Switch 2, offering the game at a 20% discount.

Meanwhile, KRAFTON has officially launched the Nintendo Switch 2 edition of 'Dinkum.' Users who already own the existing Nintendo Switch version can download an upgrade pass for free to continue their gameplay on the new console. The Nintendo Switch version includes full access to the 'Animal Tracks' update, which previously received significant acclaim on Steam.

Developer James Bendon shared his thoughts, saying, "Growing up playing Nintendo games, it was a lifelong dream of mine to see a game I created sitting on a store shelf in a Nintendo package." He added, "The creative gameplay shown by our users has been a constant source of inspiration and the driving force behind my development. As long as there are users enjoying Dinkum, I will continue to expand this world."

This article was originally written in Korean and translated with the help of NC AI. It was then edited by a native English-speaking editor. All AI-assisted translations are reviewed and refined by our newsroom. [Read Original]

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