Artifact sinks to 2200 concurrent players

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Times are dire for Valve’s collectible card game Artifact. Not even a month and a half after its launch the game’s player base has shrunk to almost negligible size. According to Steam Charts, a website tracking player number data on all games played on Steam, Artifact hit a new low of just 2196 concurrent players at 4:23 pm PT on January 8.

 


The new low continues a worrying trend Artifact has been subject to since its first day. Peaking at over sixty thousand players at launch, players quickly abandoned the game as it appeared to have a very low return of investment. Two and a half weeks later, Artifact’s 24 hour player peak already sat below ten thousand concurrent players.

▲ Image taken from steamcharts.com at the date of this article's publication.


In December, Valve tried to stop the bleeding by implementing several new features. Two weeks after launch a couple of new decks were added to the game’s Call to Arms mode, in addition to the reactivation - it was already an active feature in Artifact’s private beta - of an emote system. One week later a significantly more impactful patch added a skill rating system, a progression system and made some surprising changes to cards. Although player numbers surged to eleven thousand concurrent players for a few days, the decline slowly set in again over the holidays.


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