Haz Studio releases free Steam demo of deckbuilding dungeon crawler Crawlgan

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Korean indie studio Haz Studio has released a free demo of Crawlgan on Steam, its first PC game and a turn-based dungeon crawler built around roguelike deckbuilding.

 

According to a release, the demo went live on November 13th, and the full game is set for the first half of 2027. The Steam page lists the release date only as “2027” and the price has not been announced. A deckbuilder is a game where players assemble a deck of cards that act as their abilities; roguelike runs start over when the player is defeated. The studio has also published a trailer.

Enemies that show their moves

The headline feature is a telegraph system. Every enemy marks on the floor where it will attack and move next turn, and players split three action points per turn between moving and playing cards. Battles take place on a small grid, so the same card gives a different result depending on where the player stands.

 

Telegraphs also feed back into the fight. If a player dodges an attack, it can hit another monster instead. Monsters grow stronger when they defeat one another or eat the Thalassium that a fallen monster drops, according to the release, so simply dodging can raise a tougher enemy. Cards that push or pull monsters into new positions become key.

Class advancement mid-run

Players start as a Warrior, Mage or Rogue. At the Altar of Calling inside the dungeon they pick one of three advanced classes: Gladiator, Guardian or Berserker for the Warrior; Pyromancer, Cryomancer or Stormcaller for the Mage; Assassin, Poisoner or Daredevil for the Rogue. Each class has its own cards, which Haz Studio says lets deckbuilding and progression move faster than in a traditional deckbuilder.

 

The demo lets players take the Warrior through two areas, the Ashen Barrow and the Bronze Catacomb, from start to finish. The full game will have 12 classes, 89 cards, 80 monsters, four dungeons with five difficulty levels each, and an endless dungeon. It will support 13 languages.

 

“We prepared a range of systems we could try because this is an indie game, so that they feel familiar and new at the same time,” said LEE CHANGHUN, CEO of Haz Studio.

 

Haz Studio is an independent studio in South Korea that has released many mobile games; Crawlgan is its first PC title. The release notes that the game’s art, music and sound effects were made with generative AI tools.

 

The following was sent as a press release to Inven Global.