Neowiz Posts 110.5 Billion Won in Q3 Revenue

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네오위즈, 3분기 매출 1천105억원 기록
ⓒ Neowiz

Neowiz announced on the 11th that it recorded consolidated revenue of 110.5 billion won and an operating profit of 9.6 billion won in the third quarter of 2026. Compared to the previous quarter, revenue increased by 8% and operating profit grew by 21%.

These financial results were prepared in accordance with Korean International Financial Reporting Standards (K-IFRS). Year-over-year, revenue declined by 13% and operating profit fell by 64%. Net loss came in at 10.3 billion won, turning to a deficit both year-over-year and quarter-over-quarter. Losses from the valuation and translation of foreign currency assets due to a stronger Korean won were reflected in the results.

Neowiz plans to continue long-term operations and platform expansion for its existing IPs while enhancing the polish of newly developed and globally published titles. Key new titles are scheduled to be unveiled sequentially starting in 2027. In-house development projects, including the next entry in the Lies of P franchise, are focusing on securing the core gameplay appeal and polish of each game.

For global publishing titles, the company is preparing a game based on Nihon Falcom's The Legend of Heroes III: White Witch IP, as well as a new PC/console title from US developer WolfEye Studios. Development for The Legend of Heroes III: White Witch IP is underway after securing PC/console development rights as well as global publishing rights.

By segment, mobile game revenue reached 56.6 billion won. This represents a 3% decrease year-over-year, but a 6% increase quarter-over-quarter. BrownDust2 experienced a drop in revenue due to the high base effect from its 3rd anniversary event in the previous quarter. However, fandom-focused live operations, such as extending events through August and collaborating with Chained Soldier 2 in September, helped support revenue. The launch impact of subsidiary FOW GAMES' MMORPG Kingdom 2 was also reflected in mobile performance.

PC and console game revenue reached 39.2 billion won, up 5% quarter-over-quarter. Compared to the same period last year, it decreased by 33%. This reflected the impact of launching Lies of P on Nintendo Switch 2, along with the September release of Shape of Dreams across the three major console platforms: Xbox, PlayStation 5, and Nintendo Switch 2. Other revenue stood at 14.7 billion won, up 44% year-over-year and 26% quarter-over-quarter.

A Neowiz official said, “Q3 performance grew quarter-over-quarter driven by the platform expansion of existing titles, live services, and contributions from our subsidiaries. Starting next year, we will sequentially reveal major new titles to cultivate new growth drivers.”

Originally written in Korean, this article was translated with AI assistance and edited by a native English-speaking editor. Every translation is reviewed by our editorial team before publication. [Read Original]