The Log: PC Bang Usage Time Down 0.8% in First Week of November

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더로그, 11월 첫 주 PC방 사용시간 0.8% 감소
ⓒ The Log

According to the PC Bang Weekly Report for the first week of November 2026 released by The Log, total PC bang usage time nationwide was recorded at approximately 13.9 million hours. This represents a 0.8% decrease from the previous week and a 12.2% drop from the previous month, but a 1.4% increase year-over-year.

This tracking period by Geto's PC bang gaming statistics service, The Log, ran from November 2 to November 8. During this period, the average nationwide PC bang operating rate was 14.2%, with weekday and weekend averages recording 12.2% and 19.0%, respectively.

The Log selected World of Warcraft as its Game of the Week. Its weekly usage time soared by 147.1% compared to the previous week, climbing four spots to rank 13th. According to The Log, World of Warcraft: Forever, which launched on the 5th, is a new title that adds new stories and systems to the original continents, introducing new zones, races, and over 1,000 new quests. On its launch day, usage time spiked by 351.5% compared to the previous day, climbing to 10th in the daily rankings, supported by ongoing promotions such as a SOOP Drops event.

Among the top five games, PUBG: BATTLEGROUNDS was the only title to see an increase in usage time over the previous week, growing by 1%. Its market share also rose by 0.14 percentage points. PUBG: BATTLEGROUNDS recently launched a collaboration event with the idol group IVE.

Weekly usage time for Lost Ark and Mabinogi Mobile increased by 30.2% and 22.1% week-over-week, respectively. Lost Ark introduced celebratory events, including 8th anniversary appreciation gifts and 'PC Bang PARTY TIME'. Mabinogi Mobile, currently hosting a collaboration with the anime series Jujutsu Kaisen, jumped six places to 30th, re-entering the top 30 for the first time in 10 weeks.

Teamfight Tactics began to be tracked separately following its client separation, ranking 18th with a 0.61% market share. Eternal Return, Counter-Strike 2, and Lineage 2 were also among the games that saw increases in usage time.

Originally written in Korean, this article was translated with AI assistance and edited by a native English-speaking editor. Every translation is reviewed by our editorial team before publication. [Read Original]