Over 50 Sessions Planned! Unity to Host 'Unite Seoul 2026' on July 21

유니티, '유나이트 서울 2026'으로 국내 개발자 커뮤니티 찾는다
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Unity will host its global developer conference, 'Unite Seoul 2026,' on July 21 at COEX in Samseong-dong, Seoul. This year's event will take place across the Grand Ballroom, ASEM Ballroom, and Auditorium, featuring a diverse program that includes keynote sessions, over 50 technical sessions categorized by difficulty, hands-on training, and fireside chats.

Sessions are tailored to various levels of experience and interest, ranging from beginners to professional developers and non-developers. The 'Beginner' track is ideal for those just starting out. BANDAI NAMCO Forge Digitals will share their experience migrating legacy series to Unity, while domestic studio I.M. Fine will discuss the trade-offs and key decisions made by their small team during the development of the strategy game 'Master of Peace.' The event will also cover use cases for Unity AI Assistant, Generator, and MCP server, as well as Supercent's AI-based development and publishing structure.

Sessions for intermediate and advanced developers are also on the agenda. Hypergryph will present their experience building a data-oriented rendering framework for 'Arknights: Endfield,' while other sessions will cover the results of Smilegate's early adoption of CoreCLR for its MMORPG 'LORDNINE' and upcoming URP updates for Unity 6.6 and 6.7. In the AI/ML track, speakers will share practical implementation examples for speech recognition, computer vision, and LLMs, along with know-how on utilizing Unity Sentis.

In the monetization track, the event will showcase the 2025–2026 performance and upcoming features of 'Unity Vector,' a machine learning-based user acquisition platform. Presentations will also cover global UA insights and business expansion strategies using Vector AI, D28 ROAS, and Offerwall.

The industrial track will feature Samsung Heavy Industries' case study on developing XR content based on CAD models, as well as the Korea Institute of Industrial Technology's digital twin-based synthetic data pipeline. A new session dedicated to the web-based no-code 3D editor 'Unity Studio' has also been added, with separate hands-on training available for attendees to experience the tool firsthand.

This article was originally written in Korean and translated with the help of NC AI. It was then edited by a native English-speaking editor. All AI-assisted translations are reviewed and refined by our newsroom. [Read Original]

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