Pearl Abyss Posts Record-High Q1 Operating Profit of ₩212.1 Billion

붉은사막 Crimson Desert
Date: Tuesday, May 12, 2026
Agenda: Pearl Abyss Q1 2026 Earnings and Future Strategy

■ Summary of Pearl Abyss Q1 2026 Earnings and Status


붉은사막 Crimson Desert

▣ Q1 2026 Earnings Summary

- Q1 2026 Revenue: ₩328.5 Billion (+419.8% YoY, +382.4% QoQ)

ㄴ Significant growth in both revenue and profit driven by the launch of the new title, Crimson Desert

- Q1 2026 Operating Profit: ₩212.1 Billion (+2585% YoY, +30200% QoQ)

- Q1 2026 Net Profit: ₩170 Billion (+2107.8% YoY, turned profitable QoQ)

- Revenue by IP: Black Desert ₩61.6 Billion, Crimson Desert ₩266.5 Billion

- Revenue by Region: North America/Europe 81%, Asia 13%, Domestic 6%

- Revenue by Platform: PC 59%, Console 38%, Mobile 3%

ㄴ Console revenue share increased by 31% QoQ following the launch of Crimson Desert

붉은사막 Crimson Desert

▣ Q1 2026 Expense Summary

- Q1 2026 Operating Expenses: ₩116.4 Billion (+110.1% YoY, +72.7% QoQ)

ㄴLabor Costs: ₩38.4 Billion (+24.3% YoY, +28.9% QoQ)

ㄴCommission Fees: ₩42.5 Billion (+224.4% YoY, +193.1% QoQ)

ㄴAdvertising Expenses: ₩23.4 Billion (+500% YoY, +151.6% QoQ)

붉은사막 Crimson Desert

▣ 2026 Guidance

- 2026 Projected Operating Revenue: 879 Billion – ₩975 Billion

- 2026 Projected Operating Profit: 487.6 Billion – ₩572.6 Billion

- Q2 Projected Operating Revenue: 271.3 Billion – ₩324.7 Billion

- Q2 Projected Operating Profit: 129.6 Billion – ₩176.7 Billion

붉은사막 Crimson Desert

▣ Q1 2026 Summary

- Pearl Abyss achieved strong Q1 results driven by the launch of Crimson Desert

ㄴ Crimson Desert recorded high pre-order volumes despite being a new IP

ㄴ Sales milestones: 2 million units in 1 day, 3 million in 4 days, 4 million in 12 days, and 5 million in 26 days

ㄴ Continuous patches based on user feedback to improve convenience and add new content

- Black Desert Franchise

ㄴ Stable live service performance, similar to the previous quarter

ㄴ Focus on reinforcing Black Desert PC content

ㄴ Black Desert console updates focused on PvP content overhaul and convenience

ㄴ Introduction of PC client for Black Desert Mobile and implementation of remaster

▣ New Title Status and Roadmap

- Crimson Desert

ㄴ Focus on increasing buyer satisfaction and new sales through continuous updates

ㄴ Ongoing efforts to expand market reach, including platform expansion

ㄴ Researching various methods to expand the game, such as DLC

- New Title Development

ㄴ Two new titles currently in development

ㄴ Goal to maintain a 2–3 year new title release cycle

- DokeV

ㄴ Focusing resources on DokeV to accelerate development

ㄴ DokeV is currently in the pre-production phase

ㄴ Updates will be provided as development progresses and information becomes ready for public release

- PLAN 8

ㄴ Currently in the concept refinement stage

ㄴ Development proceeding to maintain release intervals while prioritizing DokeV

붉은사막 Crimson Desert
This article was originally written in Korean and translated with the help of NC AI. It was then edited by a native English-speaking editor. All AI-assisted translations are reviewed and refined by our newsroom. [Read Original]

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