'R2 Origin' Adds Spot Conquests, Inheriting the Original Game's Guild Warfare

Source: Webzen

Webzen has added 'Spot Conquests,' a guild-based PvP mode, to its MMORPG 'R2 Origin.' This content inherits the classic 'Spot War' system from the original 'R2,' where multiple guilds compete to control key strategic locations.

Spot Conquests take place every Sunday from 8:00 PM to 9:00 PM, and any guild above a certain level can participate. A Guardian Stone appears in the contested area, which the occupying guild must defend. If the stone is destroyed, a core is revealed; once the core is also destroyed, the guild master can attempt to imprint it.

After a successful imprint, the guild must defend the location for 15 minutes to finalize the occupation. Controlling a spot grants region-specific buffs, and these buffs grow stronger with each consecutive week of occupation, providing advantages in both field hunting and PvP. Multiple contested areas are scattered across the game's setting, Kolfort Island, all rendered in Unreal Engine 5 graphics.

Webzen stated that it plans to sequentially expand large-scale PvP content based on user feedback, starting with these Spot Conquests. Further details can be found on the official 'R2 Origin' brand website.

This article was originally written in Korean and translated with the help of NC AI. It was then edited by a native English-speaking editor. All AI-assisted translations are reviewed and refined by our newsroom. [Read Original]

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