Loss of military service exemptions, pro league schedule clashes... The harsh reality behind the 'separate event' decision

Esports Exits the Asian Games: What Is Lost

Korean (한국어) Add us on
아시안게임 떠나는 e스포츠, 무엇을 잃나
©KeSPA

Esports is being removed from the Asian Games. Though brief, the news carries far-reaching ramifications. The weight and prestige of the Taegeuk mark—worn on the chests of esports athletes—are now shaken to their core.

The Olympic Council of Asia (OCA) decided to drop esports as an official medal event from the Asian Games following the 2026 Aichi-Nagoya Games, moving it to a standalone multi-sport competition. Around 4,000 participants are expected to compete in the inaugural "Asian Esports and Mind Sports Games" in Kuwait in 2027, but the specific titles and operational schedules remain shrouded in mystery.

This decision will not immediately crumble the professional esports ecosystem. Major titles, led by League of Legends, have grown around publisher-led professional leagues and their own World Championships. The loss of the Asian Games stage will not destabilize the foundation of these leagues or the business models of teams overnight.

Where the impact is heavily concentrated is in the symbolism and institutional status of national team esports. The Asian Games was the sole sanctioned stage where esports athletes wore the Taegeuk mark alongside traditional sports stars and competed for their country. Gold medals were counted in the official medal tally, and players stood on the same podiums. Through this, esports gained crucial legitimacy as an official sport in the eyes of the general public, the government, and the sports establishment.

A separate multi-sport event can still operate under the banner of a "national team," but the weight carried by that title cannot equal that of the Asian Games. Everything—from national team selection criteria to bootcamp training, performance support, rewards, and post-competition care—must be established from scratch. The national support framework provided by the Asian Games will by no means be automatically carried over.

아시안게임 떠나는 e스포츠, 무엇을 잃나
©INVEN

Above all, the most critical reality for Korean players is the loss of military service exemptions. The current Enforcement Decree of the Military Service Act grants eligibility as arts and sports personnel exclusively to Olympic medalists (third place or higher) or Asian Games gold medalists (first place). The newly launched Asian Esports and Mind Sports Games does not fall under these criteria. Unless the law is revised, the 2026 Aichi-Nagoya Games will be the final stage where top domestic players subject to military duty can secure alternative service opportunities through a gold medal. If practical benefits vanish even with a gold medal around their necks, players' willingness to be called up for the national team and their decision to compete will inevitably shrink significantly.

This directly leads to the practical challenge of whether top-tier rosters can even be assembled. Because of the institutional authority of the "Asian Games," game publishers and professional teams could justify adjusting regular season schedules and cooperating with releasing key players. However, if the new event conflicts with global schedules or World Championships for individual games, teams and players will be forced to make a choice. Without establishing independent authority and incentives comparable to the Asian Games, relying solely on the honor of representing the country will not overcome the practical interests of professional leagues.

A decline in mainstream appeal and sponsorship value is also inevitable. The massive platform of the Asian Games served as a gateway introducing esports to non-gamers and terrestrial TV news. While a standalone event may benefit targeted broadcasts for core esports fans, the explosive mainstream attention and outreach enjoyed within a multi-sport festival are highly likely to shrink significantly.

Ultimately, no matter how large a scale the standalone event claims, it is no longer the Asian Games. The institutional benefits and gravity of representing the nation that came with an Asian Games gold medal will not be handed to the new stage for free. Only if institutional backing from the government and sports authorities, concessions from game publishers and teams, and voluntary participation from top players come together seamlessly will the new event be able to maintain even a baseline level of prestige.

Currently, only one fact is certain: esports has lost its status as an official Asian Games medal event. Conversely, the title lineup, operational schedule, and institutional support measures for the new competition remain unclear. What stands to be gained is vague, while what has been lost is concrete.

This article was originally written in Korean and translated with the help of AI. It was then edited by a native English-speaking editor. All AI-assisted translations are reviewed and refined by our newsroom. [Read Original]