High EXP Efficiency and Jackpot Drops! The Orc Attack Returns

The Orc Attack event has returned to Lineage Classic. Unlike recent growth events that limited entry to 30 minutes or 1 hour per day, this Orc Attack event is specialized for character progression, allowing entry for up to 3 hours daily.

Running from Wednesday, August 26 until maintenance on Wednesday, September 2, characters Level 25 or higher can participate by speaking with NPC 'Rengo', located next to the Talking Island Warehouse Keeper, to enter the event-exclusive dungeon, 'Attacked Island of Growth'. The minimum entry level is Level 25, and daily usage resets at 6:00 AM.

As a growth dungeon, it is divided into a General map and an Internet Cafe (PC bang) exclusive map. If you usually play from a PC bang and experience poor hunting efficiency on the General map due to high player density, switching to the PC bang map is recommended. However, due to reasons detailed below, the PC bang-exclusive map is not unconditionally recommended.

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By speaking with NPC Rengo next to the Talking Island Warehouse Keeper, players can access the event dungeon for 3 hours every day ©INVEN
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Since the General and PC bang maps are separated, it can be advantageous to choose a dungeon based on player density ©INVEN

As expected of a growth dungeon, the primary reward is experience points (EXP). This event dungeon boasts high EXP efficiency, offering a level-up speed that surpasses even the Land of the Abandoned. Thanks to high monster density and fast respawn rates, players rarely have to wander long distances in search of targets. Reports continue to pour in that even Level 50+ characters are recording high hunting efficiency, gaining mid-to-high 1% EXP per session.

Defeating monsters automatically places an item called 'Trace of Red Orc' directly into your inventory. Another major advantage is that you can collect these traces and visit NPC Lumen near the Talking Island Warehouse Keeper to exchange them for various consumables.

In addition to basic healing potions, 2nd-stage speed acceleration items, Blue Potions, and Potions of Wisdom, players can purchase Dwarf's Cogwheels (1 Hour) and Time Fragment: Land of the Abandoned Recharge Stones. Players can buy up to 2 Cogwheels and 2 Time Fragments daily. As long as you have enough traces, you can secure 5 hours of daily time in the Land of the Abandoned without purchasing separate recharge stones in Giran. Each Cogwheel or Time Fragment costs 150 Traces of Red Orc, meaning you need a total of 600 traces to purchase all 4 items (2 of each).

In addition, monsters inside the Attacked Island of Growth have a chance to transform while in combat. When standard monsters undergo their first transformation, they become 'Red Orcs'. Defeating them grants 3 Traces of Red Orc, along with random drops including Scrolls of Enchant Armor (Zel), Scrolls of Enchant Weapon (Dai), Blessed Scrolls of Enchant Armor, Blessed Scrolls of Enchant Weapon, Essence of Moonlight, and Elixirs (INT).

Transformations do not end at stage one; Red Orcs also have a chance to transform further into Silver Orcs and Gold Orcs. Naturally, rewards improve with each transformation stage, yielding greater quantities of Traces of Red Orc. Silver Orcs can drop Armor/Weapon Enchant Scrolls, Blessed Armor/Weapon Enchant Scrolls, Ogre Belts, and Elixirs (DEX). Finally, Gold Orcs can drop Ogre Blood and Elixirs (STR).

Since monsters must undergo multiple transformations before dying and top-tier item drops are not guaranteed, most kills will only yield Traces of Red Orc. However, the chance of hitting a jackpot makes the grind far more enjoyable.

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Collect Traces of Red Orc through hunting ©INVEN
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Visit NPC Lumen near the Talking Island Warehouse Keeper to exchange traces for various consumables ©INVEN
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Monsters have a chance to transform into Red, Silver, or Gold Orcs, with successive transformations yielding better rewards ©INVEN

While this event hunting ground offers high appeal with fast leveling, Blessed Enchant Scrolls, and high-value drops, there are key factors to keep in mind. Most importantly, the combat difficulty is quite high.

The event dungeon features extremely high monster density, social aggro (monsters assisting their kind), and relatively high attack power. Many iconic Talking Island monsters populate the area. Because social-aggro monsters like Werewolves, Orc Fighters, and Kobolds appear in large numbers, it is very common to suddenly be swarmed and attacked by multiple enemies—sometimes 7 to 8 at once.

Although the entry level restriction is Level 25, even a Level 38 Knight with -63 AC suffers heavy damage when swarmed, requiring players to continuously hold down the potion key. As a result, solo hunting is virtually impossible for Level 25 characters at the entry threshold. Lower-level or under-geared characters should form parties or seek out spots with lower monster density.

Players must also pay close attention to monster types. While the stats of monsters inside the dungeon have been adjusted, they retain the core characteristics of their open-world counterparts. For example, Golems are Large targets and damage weapons, while Floating Eyes cast Petrification, easily putting unprepared players in danger. Fortunately, the dungeon is a Normal Zone with no death penalty, so dying incurs no major loss other than a drop in fullness. Still, having to re-buff and travel back to the hunting ground remains a inconvenience.

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Once surrounded and attacked by social-aggro monsters, potion consumption becomes overwhelming ©INVEN
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Pay attention to the types of monsters you hunt, such as Floating Eyes that cast Petrification and Golems that damage weapons ©INVEN
This article was originally written in Korean and translated with the help of AI. It was then edited by a native English-speaking editor. All AI-assisted translations are reviewed and refined by our newsroom. [Read Original]

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