level 6 Rei_Ka submitted about May 21, 2019
27M Gamers in the Preliminaries for the 2017 Clash Royale Crown Championship
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I recently read an article in World Cyber Games official website and saw this bit titled, "Clash Royale Meets WCG".
The article talks about the great success Supercell's Clash Royale has achieved in the mobile esports side of the
competitive gaming community.
I will quote one of the things I've read that really got my attention...
"The number of gamers who compete in the Clash Royale Preliminaries is almost unfathomable. Supercell’s key to Esports success has been creating games that are ‘open to everyone.’ In Clash Royale, anyone can easily acquire cards using only in-game rewards. Also, in tournament mode, card levels are the same for all users. This allows players to compete against each other based only on their skills and wit."
The business side of mobile esports has always been brought up by the community as one of the reasons it doesn't get accepted by all.
There are a lot more about this article that explains why WCG took in the worldly known mobile esports, and why it has was even given the spot in the Invitational alongside Starcraft 2. If you want to read more about this, you can check this link right here.
What I truly love about WCG is that they consider other games that are not the norm like Dota 2 or CSGO. I love both games myself (even if I suck at playing them) but it's the innovation of making a wider and broader field for other games that can be just a competitive as the others.
So far there isn't a type/genre of game that they haven't tackled yet.
I'm sure this wasn't your cup of tea, but I truly hope to hear from you guys about mobile esports and other games you think are competitive enough to become an esports~ <3
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level 6 Rei_Ka May 21, 2019