Aliceone submitted about 2 weeks ago
GGG is introducing even more content to Path of Exile
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Grinding Gear Games (GGG) thanks to their efforts with Path of Exile (PoE) have established themselves as thought leaders in the ARPG genre not only for fantastic gameplay mechanics and design but also their evident success in offering PoE as entirely free to play with a robust microtransaction shop for cosmetic and convenience related Path of Exile items. The game takes some inspiration from beloved titles of old and innovates in a variety of ways.Today, Grinding Gear Games released a new content update, called Bestiary, on PC. An Xbox One release will follow roughly a week later.
Path of Exile: Bestiary adds the Bestiary Challenge League, in which players compete to hunt and capture hundreds of the most dangerous animals that populate the world. That's not all though, gamers can choose to sacrifice their prey to create potent items. There are around 250 regular beasts and 40 legendary beasts to capture. Performing the ritual of "Sacrifice by Combat at the Blood Altar" grants you even more powerful gear through dozens of powerful recipes.
Aside from even greater challenges, the expansion adds new gems which behave somewhat like active and passive skills. Changing existing ones and finding new combinations radically alters your attacks. While other role-playing games require you to swap out skills, Path of Exile requires you to swap out gems.
Aggressive post-launch support is the main reason why Path of Exile is so popular even to this day. According to the developer, successful launches on Xbox One and in China have more than doubled the player community since August 2017. Over 3.5 million players having experienced the game's The Fall of Oriath expansion.
Anyone who considers themselves a fan of the ARPG genre owes it to themselves to at least try out this marvelous game which I hope only continues to thrive and improve long into the future. Thumbs up review!
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